Phase 10 is a card game for 2-6 players. The game is based on a variant of rummy known as Liverpool rummy. It’s a special deck to play the game.
In the game player required to complete the 10 phases before anybody. The first player to complete all the phases wins the game.
How to Setup the Game
Choose a player to be the Dealer. The dealer’s job is to shuffle the deck properly and deal 10 cards to each player.
The dealer will place the remaining card deck in the playing area face-down within reach of all players. That deck of cards will be Draw pile during the game.
Take the top card from the top of the draw pile and place it face-up next to the draw pile. This will be the discard pile during the game.
What is a Phase?
A Phase is a set and combination of cards. each player gets the chance to complete a phase on their turn by playing the card from their hands.
Sets – a set contains 2 or more cards of the same number. you can use any color cards to completes a set.
For example; in phase 1, players have to make “2 sets of 3”. To complete the phase they need three “8” and three “9”.
Run – a rum contains 4 or more cards in numerical order. You can use any color cards to completes a run.
For example – In phase 2, players have to make a run of four. To complete the phase they need “5”, “6”, “7”, “8”.
All in One – In phase 8 players requires to have 7 cards of one color. To complete the phase, they need 7 cards of the same color in any numerical order.
A wild card is valid in all situations.
You need to complete these following 10 phases to win the game:
Phase 1 – 2 sets of 3
Phase 2 – 1 set of 3 & 1 run of 4
Phase 3 – 1 set of 4 and 1 run of 4
Phase 4 – 1 run of 7
phase 5 – 1 run of 8
Phase 6 – 1 run of 9
Phase 7 – 2 sets of 4
phase 8 – 7 cards of one color
phase 9 – 1 set of 5 and 1 set of 2
phase 10 – 1 set of 5 and 1 set of 3
Cards in Phase 10
You get a total of 110 cards in the game box. 2 reference cards, 24 number cards in blue, red, green, and yellow.
In each color, you get 1-12 number cards twice. There are also 8 wild cards and 4 skip cards in the deck.
You may use a wild card in the place of any number or any color. There is no limit, how much wild card you can play in a phase.
You can play as many wild cards as you have, to complete the phase. As long as you have one number card in the phase.
At the start of the game, if a wild card is on top of the draw pile, it can be picked up.
This card does not help you in making a phase. Though it will help you to stop your opponents from making a phase.
The card is used to cause another player to lose his/her turn and you can not part of a phase.
To play the skip card, players need to discard the card from their hands into the discard pile.
The next player must skip their turn. After that, the game continues as usual.
How to Play Phase 10 (Gameplay)
The player sitting next to the dealer goes first then the game proceeds clockwise. On each turn, the player draws a card from a draw or discard pile.
Then the player adds the drawn card to their hand and tries to make a phase with the cards they have.
Players end their turn by discarding a card from their hand into the discard pile.
How to complete a Phase
All the phases may only complete in numerical order. You can not make phase 2 before completing phase 1.
On each turn, the player can only complete one phase. If a player has cards for the next phase. He/she need to wait for their next turn.
When you have all the cards that require to complete a phase. Then, layout the cards on the table.
You can play an additional card to a phase, only if the cards fit that phase. For example; if you complete phase 1, “2 sets of 3”.
You can play four “5” and Four “6” instead of three cards.
What is Hitting?
After completing a phase, the player’s next goal is to get rid of all the cards in their hands and that process is called hitting.
Hitting is when a player adds cards to existing sets, runs, and groups of color in an attempt to get rid of the remaining cards in his/her hand.
A player can only hit after they played their phase. Hitting can be done on any player cards, which means you can play your cards on your opponent sets and runs.
The round ends when someone completes a phase and played all of their hand cards. the player wins the round and gets 0 zero points.
All the players who have cards left in their hand after the round ends. Get points according to the scoring rule.
The player who fails in completing the phase must try the same phase in the next round.
Take a paper and pencil to keep players score. all the players who completed the round get zero points and the remaining player gets score according to the following:
If you have a 1-9 number card – you get 5 points for each card.
If you have a 10-12 number card – you get 10 points for each card.
If you have a Skip card – you get 15 points for each card.
If you have a wild card – you get 25 points for each card.
How to Win at Phase 10
The first player to complete all the 10 phases wins the game. The scoring of each round does not matter if you complete all the phases before other players.
The scoring of each round is only for breaking the tie. The scoring only used when two players complete the last phase in the same hand.
If that happens, the player who has the lowest score wins the game.